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Lighting and control

ETC Ion Xe 2K

Prepare Ion Xe 2K with an external monitor and Eos; check license, fixture profile, protocol and signal path before diagnosing output failure.

Ask GLMedia about renting ETC Ion Xe 2K for your event. Availability and configuration are subject to confirmation.

Model and purpose

Manufacturer
ETC
Model
ETC Ion Xe 2K
Variant
Ion Xe 2K; 4311A1011
Base license
2048 output addresses
Physical outputs
4 DMX/RDM 5-pin XLR ports
Network
2 Gigabit Ethernet ports

Eos Family lighting console for programming and playing cues, palettes and effects. The Ion Xe variant differs from Ion Xe 20 in its physical faders. The license limits emitted addresses; it does not equal the number of programming channels or fixtures.

Prepare your rental inquiry

Specify whether you need equipment only or also setup, programming, operation and strike.

You do not need a final equipment list: tell us the result you want and the part you need help with. Availability and scope are confirmed in the proposal.

Features and connections

At least one external monitor must be connected for Eos to initialize; up to 2 DisplayPort monitors are supported. Touch control also requires a compatible USB connection.

It can output local DMX or network sACN and Art-Net. A node converts network data to DMX when the receiver requires it; it does not expand the console license.

Prepare the system

  1. Connect monitor, keyboard, mouse and grounded power. Identify network connections and cables; do not treat the Ethernet ports as a switch.
  2. Check Eos version, fixture library and System Count in About. Save a show copy before changing patch, networking or software.
  3. For a single-console system, confirm the Primary role. In Patch, match fixture model, DMX mode and address, then verify protocol and physical destination.

Questions and troubleshooting

Are levels visible but fixtures do not respond?

Follow the path from the channel to the output being used.

  1. Confirm fixture power and matching profile and address. Check calculated output, not just the channel intensity level.
  2. For networking, check the protocol in Patch > Protocols and Setup > Device > Network, receiver interface and universe. Confirm Default Protocol or the interface assigned to that channel.
  3. For local cable, check Local DMX and Setup > Device > Local Output: the port start address may have been remapped. Test a simple known path.
Is capacity exhausted while unused channels remain?

Licensed outputs and show channels count different things.

  1. Check System Count and used addresses in About. A fixture with many attributes can occupy numerous addresses within a single channel.
  2. Adding a connector or node does not add outputs. Identify unnecessary patch before editing it, saving the show first.
  3. In a Primary/Backup system, check both licenses: the lower one determines the system’s System Count. Do not assume they are added together.
Does the console start but fail to enter Eos or output as expected?

Check the monitor and role before reinstalling or clearing settings.

  1. Connect and power an external monitor before starting Eos; for touch, also check USB.
  2. Offline is not a show operating mode. In Client, local DMX output is disabled by default unless Output In Client Mode is enabled; verify the session design.
  3. Record version, status and symptoms; save the show and logs if the console becomes unresponsive. Do not start troubleshooting with Deep Clear or component firmware updates.
What do we need besides the console to run the show?

We can assess an Ion Xe to complete your system or a prepared package. At least one external monitor must be connected to start Eos; let us know whether you also need the monitor included in the rental.

  1. State available monitor connections, peripherals, fixtures, modes and how DMX reaches each area. Confirm licensed output capacity and the route through ports or nodes; extra connectors do not expand the license.
  2. We can quote the console and missing accessories, show-file preparation, patch and output checks, rehearsal or operation, depending on what your production already covers. Share date, venue and setup/rehearsal schedule; we will identify the display, adapters, data distribution, programmer and operator. Availability and each service must be confirmed in the proposal.
Can we start without a show file or every fixture model confirmed?

Yes, we can begin assessment using the event program and a provisional inventory. Show file, patch and actual connections must be completed before relying on cues.

  1. Share photos or an approximate list, lighting areas, moments and cue caller. If an Eos file exists, preserve the original and state its version and planned changes; opening it does not verify physical output.
  2. We can assess adaptation of an existing file or programming around event needs. Profiles, capacity and rehearsal depend on confirmed equipment; compatibility and programming time are not guaranteed without reviewing scope.
Can we coordinate lighting with music, video and artist entrances?

We can assess operator-triggered cues or coordination through show control. Eos can receive timecode to execute programmed events; it does not recognize songs or their changes on its own.

  1. Share a provisional rundown, which parts are live or recorded, who calls cues, and the audio/video playback system with versions and connections. If timecode is proposed, identify the source, format, route and interfaces; Eos receives SMPTE through a Response Show Control Gateway, which must be considered where applicable.
  2. We can quote programming and operation with stage-management cues, integration of confirmed playback, or a combination by segment. Agree on and rehearse starts, pauses, running-order changes and signal-loss recovery with audio, video and lighting; define who can intervene. Do not assume that starting two devices together keeps them synchronized or that playback equipment or a gateway is included.

Quick reference

Reference menus for Eos 3.3.10; check the installed version. The console does not use its own fixture DMX profile.
Output pathWhere to checkDestination
Local DMXPatch > Protocols / Local OutputPort and start address
sACNPatch > Protocols / NetworkUniverse and interface
Art-NetPatch > Protocols / NetworkUniverse and destination

Precautions

Terms on this page

DMX
A data protocol controlling lighting functions; each model defines what its channels mean.
RDM
Management communication for querying or configuring compatible equipment over a compatible path.
Patch
Assignment of fixture, profile, address and universe in the control system.

Documentation and sources

References: Ion Xe RevE datasheet and Eos 3.3.10 RevA manual. Check your console’s Eos version and hardware revision before applying these steps.

Guides to plan your system

Help us improve this guide

Is an explanation missing, did you find an error, or did you solve something differently? Tell us on WhatsApp.

WhatsApp opens with an editable draft. Review it and send it if you choose. Do not include passwords, keys or client information. Contributions are reviewed before being added to guides; they are not published automatically.

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